Monday, May 28

OpenMW 0.15.0 Released

OpenMW is a free, open source and cross platform port of The Elder Scrolls III: Morrowind game engine. The project is currently under development and new updates are released regularly.

The latest update (version 0.15) brings many new features like re-implementation of the physics and player movement system, terrain collision and many newly-implemented GUI elements.

Full changelog:
  • Reimplemented physics system/player movement
  • Implemented terrain collision
  • Implemented pulsating lights
  • Implemented Magic Effect Bookkeeping, and Feather/Burden effects
  • Implemented Book and Scroll windows
  • Implemented Inventory, Container, and Trade windows
  • Implemented item stacking in containers
  • Implemented tooltips for items in the world, and many GUI elements
  • Added faction and other information to Stats window
  • Fixed Resizing arrow’s background transparency
  • Fixed Stats window layout when resizing in the X direction
  • Long topics in dialog window now wrap and sort correctly, and other dialogue window fixes
  • Fixed terrain handling in non-predefined cells
OpenMW 0.15 video:

Upcoming in version 0.16: Implementation of skills, magic and attributes. Full roadmap here.

OpenMW can be easily installed on Ubuntu from PPA. Run the commands below:

sudo add-apt-repository ppa:openmw/openmw
sudo apt-get update
sudo apt-get install openmw

Downloads for other Linux distributions can be found here. Do note that you will need the original game data and it needs to be extracted using Wine. Proper instructions can be found in this video by Linux Game Cast.


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