OpenMW is Getting Better with Every Release
OpenMW is an open source project that reimplements game engine of popular role playing game 'The Elder Scrolls III: Morrowind'.
The project is under development and it is getting better with every release. OpenMW v0.18.0 has been released today with many new features and fixes.
Chengelog:
- Implemented Level-Up dialog
- Implemented Hide Marker, fixes big black blocks
- Implemented Hotkey dialog
- Implemented Keyboard and Mouse bindings, input system rewritten
- Implemented Spell Buying Window
- Added support for handling resources across multiple data directories
- Implemented Object Movement/Creation script instructions
- Initial AI framework implemented
- Implemented eating Ingredients
- Implemented Door markers on the local map
- Implemented using Keys to open doors/containers
- Implemented Loading screens
- Implemented Inventory avatar image and race selection head preview (note that only default Dunmer male displays at the moment)
- Fixed the size of Preferences menu buttons
- Fixed Hand-to-hand always being 100
- Fixes for NPC and character animation
- Fix for sound coordinates
- Fix for exception when drinking self-made potions
- Fix for clothes showing up in 1st person
- Fix for weird character on door tooltips
- Collision fixes
- Fix for “onOfferButtonClicked” crash
If you got the original game, you can try OpenMW on Linux. To install it in Ubuntu, run the following commands:
sudo add-apt-repository ppa:openmw/openmw
sudo apt-get update
sudo apt-get install openmw
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